Variable tiling3_2

Variable Documentation

static const char tiling3_2[24][12] = {{10, 3, 2, 10, 8, 3, 10, 1, 0, 8, 10, 0}, {3, 4, 8, 3, 5, 4, 3, 0, 9, 5, 3, 9}, {6, 8, 7, 6, 0, 8, 6, 11, 3, 0, 6, 3}, {11, 0, 3, 11, 9, 0, 11, 2, 1, 9, 11, 1}, {7, 9, 4, 7, 1, 9, 7, 8, 0, 1, 7, 0}, {6, 1, 10, 6, 0, 1, 9, 0, 6, 9, 6, 5}, {4, 10, 5, 4, 2, 10, 4, 9, 1, 2, 4, 1}, {7, 2, 11, 7, 1, 2, 7, 6, 10, 1, 7, 10}, {2, 7, 11, 2, 4, 7, 2, 3, 8, 4, 2, 8}, {5, 11, 6, 5, 3, 11, 5, 10, 2, 3, 5, 2}, {8, 6, 7, 8, 10, 6, 8, 4, 5, 10, 8, 5}, {11, 5, 6, 11, 9, 5, 11, 7, 4, 9, 11, 4}, {6, 5, 11, 5, 9, 11, 4, 7, 11, 4, 11, 9}, {7, 6, 8, 6, 10, 8, 5, 4, 8, 5, 8, 10}, {6, 11, 5, 11, 3, 5, 2, 10, 5, 2, 5, 3}, {11, 7, 2, 7, 4, 2, 8, 3, 2, 8, 2, 4}, {11, 2, 7, 2, 1, 7, 10, 6, 7, 10, 7, 1}, {5, 10, 4, 10, 2, 4, 1, 9, 4, 1, 4, 2}, {10, 1, 6, 1, 0, 6, 6, 0, 9, 5, 6, 9}, {4, 9, 7, 9, 1, 7, 0, 8, 7, 0, 7, 1}, {3, 0, 11, 0, 9, 11, 1, 2, 11, 1, 11, 9}, {7, 8, 6, 8, 0, 6, 3, 11, 6, 3, 6, 0}, {8, 4, 3, 4, 5, 3, 9, 0, 3, 9, 3, 5}, {2, 3, 10, 3, 8, 10, 0, 1, 10, 0, 10, 8}}

tiling table for case 3.2 For each of the case above, the specific triangulation of the edge intersection points is given. When a case is ambiguous, there is an auxiliary table that contains the face number to test and the tiling table contains the specific triangulations depending on the results A minus sign means to invert the result of the test.