Variable tiling3_1

Variable Documentation

static const char tiling3_1[24][6] = {{0, 8, 3, 1, 2, 10}, {9, 5, 4, 0, 8, 3}, {3, 0, 8, 11, 7, 6}, {1, 9, 0, 2, 3, 11}, {0, 1, 9, 8, 4, 7}, {9, 0, 1, 5, 10, 6}, {1, 2, 10, 9, 5, 4}, {10, 1, 2, 6, 11, 7}, {8, 4, 7, 3, 11, 2}, {2, 3, 11, 10, 6, 5}, {5, 10, 6, 4, 7, 8}, {4, 9, 5, 7, 6, 11}, {5, 9, 4, 11, 6, 7}, {6, 10, 5, 8, 7, 4}, {11, 3, 2, 5, 6, 10}, {7, 4, 8, 2, 11, 3}, {2, 1, 10, 7, 11, 6}, {10, 2, 1, 4, 5, 9}, {1, 0, 9, 6, 10, 5}, {9, 1, 0, 7, 4, 8}, {0, 9, 1, 11, 3, 2}, {8, 0, 3, 6, 7, 11}, {4, 5, 9, 3, 8, 0}, {3, 8, 0, 10, 2, 1}}

tiling table for case 3.1 For each of the case above, the specific triangulation of the edge intersection points is given. When a case is ambiguous, there is an auxiliary table that contains the face number to test and the tiling table contains the specific triangulations depending on the results A minus sign means to invert the result of the test.